Features/Ray, your coach

Feature

Ray, your coach

Ray is Diorama's animated companion in onboarding and the assistant entry point. Blink, gaze, pulse, glow, and celebration states give the character a consistent set of reactions.

Why it matters

Ray gives the assistant a recognizable entry point and adds warmth to screens that handle personal health and training information.

How Diorama uses this

See the mascot during onboarding moments and as the top-right AI entry point. Tap mascot surfaces to open assistant experiences quickly. Experience animation behaviors such as blink, gaze, pulse, glow, and celebratory state transitions.

What you can do

The mascot appears in key moments where Diorama wants to provide tone, orientation, or assistance. It is not just a static icon: layered animation and behavioral logic create a more expressive, responsive character.

In everyday use, mascot interaction also serves as an entry point to AI support, so guidance remains quickly reachable from the main app shell.

The system already includes substantial rendering and motion foundations, including procedural updates and interaction state handling.

Notes and limitations

Behavior consistency is still being unified across all app states, and some defined modes do not yet map to distinct product-visible behavior everywhere.

Accessibility and performance tuning remain important as the animation system grows in complexity.

Limitations

Some mascot modes are not yet fully mapped consistently across all visual surfaces. Advanced animation behavior still needs broader accessibility and performance validation. Test coverage is strongest for core rig math, with lighter coverage for full visual behavior integration.

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